#ifndef OPPONENT_H #define OPPONENT_H #include using namespace std; class Opponent { private: string name; int current_health; int max_health; int level; int base_damage; int max_damage; public: Opponent(); Opponent(string opponent_name, int opponent_level, int base, int max); // SETTER FUNCTIONS void setOpponentHealth(int damage_taken); // Set current Health minus dmaage_taken // GETTER FUNCTIONS string getOpponentName(); int getOpponentHealth(); int getOpponentMaxHealth(); int getOpponentLevel(); int getOpponentBaseDamage(); int getOpponentMaxDamage(); int getPotionAmount(); }; #endif